Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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boss_balinda.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
Include dependency graph for boss_balinda.cpp:

Go to the source code of this file.

Classes

class  boss_balinda
struct  boss_balinda::boss_balindaAI
class  npc_water_elemental
struct  npc_water_elemental::npc_water_elementalAI

Enumerations

enum  Creatures { NPC_WATER_ELEMENTAL = 25040 }
enum  Spells { SPELL_ARCANE_EXPLOSION = 46608 , SPELL_CONE_OF_COLD = 38384 , SPELL_FIREBALL = 46988 , SPELL_FROSTBOLT = 46987 }
enum  WaterElementalSpells { SPELL_WATERBOLT = 46983 }
enum  Yells { YELL_AGGRO = 0 , YELL_EVADE = 1 , YELL_SALVATION = 2 }

Functions

void AddSC_boss_balinda ()

Enumeration Type Documentation

◆ Creatures

enum Creatures
Enumerator
NPC_WATER_ELEMENTAL 

Definition at line 24 of file boss_balinda.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_ARCANE_EXPLOSION 
SPELL_CONE_OF_COLD 
SPELL_FIREBALL 
SPELL_FROSTBOLT 

Definition at line 9 of file boss_balinda.cpp.

◆ WaterElementalSpells

Enumerator
SPELL_WATERBOLT 

Definition at line 29 of file boss_balinda.cpp.

◆ Yells

enum Yells
Enumerator
YELL_AGGRO 
YELL_EVADE 
YELL_SALVATION 

Definition at line 17 of file boss_balinda.cpp.

Function Documentation

◆ AddSC_boss_balinda()

void AddSC_boss_balinda ( )

Definition at line 193 of file boss_balinda.cpp.

Referenced by AddEasternKingdomsScripts().