Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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boss_blackheart_the_inciter.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "shadow_labyrinth.h"
Include dependency graph for boss_blackheart_the_inciter.cpp:

Go to the source code of this file.

Classes

class  boss_blackheart_the_inciter
struct  boss_blackheart_the_inciter::boss_blackheart_the_inciterAI

Enumerations

enum  BlackheartTheInciter {
  SPELL_INCITE_CHAOS = 33676 , SPELL_INCITE_CHAOS_B = 33684 , SPELL_CHARGE = 33709 , SPELL_WAR_STOMP = 33707 ,
  SAY_INTRO = 0 , SAY_AGGRO = 1 , SAY_SLAY = 2 , SAY_HELP = 3 ,
  SAY_DEATH = 4 , SAY2_INTRO = 5 , SAY2_AGGRO = 6 , SAY2_SLAY = 7 ,
  SAY2_HELP = 8 , SAY2_DEATH = 9
}
enum  Events { EVENT_INCITE_CHAOS = 1 , EVENT_CHARGE_ATTACK = 2 , EVENT_WAR_STOMP = 3 }

Functions

void AddSC_boss_blackheart_the_inciter ()

Enumeration Type Documentation

◆ BlackheartTheInciter

Enumerator
SPELL_INCITE_CHAOS 
SPELL_INCITE_CHAOS_B 
SPELL_CHARGE 
SPELL_WAR_STOMP 
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_HELP 
SAY_DEATH 
SAY2_INTRO 
SAY2_AGGRO 
SAY2_SLAY 
SAY2_HELP 
SAY2_DEATH 

Definition at line 17 of file boss_blackheart_the_inciter.cpp.

◆ Events

enum Events
Enumerator
EVENT_INCITE_CHAOS 
EVENT_CHARGE_ATTACK 
EVENT_WAR_STOMP 

Definition at line 38 of file boss_blackheart_the_inciter.cpp.

Function Documentation

◆ AddSC_boss_blackheart_the_inciter()

void AddSC_boss_blackheart_the_inciter ( )

Definition at line 133 of file boss_blackheart_the_inciter.cpp.

Referenced by AddOutlandScripts().