Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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boss_drekthar.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
Include dependency graph for boss_drekthar.cpp:

Go to the source code of this file.

Classes

class  boss_drekthar
struct  boss_drekthar::boss_drektharAI

Enumerations

enum  Spells {
  SPELL_WHIRLWIND = 15589 , SPELL_WHIRLWIND2 = 13736 , SPELL_KNOCKDOWN = 19128 , SPELL_FRENZY = 8269 ,
  SPELL_SWEEPING_STRIKES = 18765 , SPELL_CLEAVE = 20677 , SPELL_WINDFURY = 35886 , SPELL_STORMPIKE = 51876
}
enum  Yells { YELL_AGGRO = 0 , YELL_EVADE = 1 , YELL_RESPAWN = 2 , YELL_RANDOM = 3 }

Functions

void AddSC_boss_drekthar ()

Enumeration Type Documentation

◆ Spells

enum Spells
Enumerator
SPELL_WHIRLWIND 
SPELL_WHIRLWIND2 
SPELL_KNOCKDOWN 
SPELL_FRENZY 
SPELL_SWEEPING_STRIKES 
SPELL_CLEAVE 
SPELL_WINDFURY 
SPELL_STORMPIKE 

Definition at line 9 of file boss_drekthar.cpp.

◆ Yells

enum Yells
Enumerator
YELL_AGGRO 
YELL_EVADE 
YELL_RESPAWN 
YELL_RANDOM 

Definition at line 21 of file boss_drekthar.cpp.

Function Documentation

◆ AddSC_boss_drekthar()

void AddSC_boss_drekthar ( )

Definition at line 122 of file boss_drekthar.cpp.

Referenced by AddEasternKingdomsScripts().