Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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boss_lord_overheat.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "instance_the_stockade.h"
Include dependency graph for boss_lord_overheat.cpp:

Go to the source code of this file.

Classes

class  boss_lord_overheat
struct  boss_lord_overheat::boss_lord_overheatAI

Enumerations

enum  Events { EVENT_FIREBALL = 1 , EVENT_RAIN_OF_FIRE = 2 , EVENT_OVERHEAT = 3 }
enum  Says { SAY_AGGRO = 0 , SAY_DEATH = 1 }
enum  Spells { SPELL_FIREBALL = 12466 , SPELL_OVERHEAT = 86633 , SPELL_RAIN_OF_FIRE = 86636 }

Functions

void AddSC_boss_lord_overheat ()

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_FIREBALL 
EVENT_RAIN_OF_FIRE 
EVENT_OVERHEAT 

Definition at line 30 of file boss_lord_overheat.cpp.

◆ Says

enum Says
Enumerator
SAY_AGGRO 
SAY_DEATH 

Definition at line 18 of file boss_lord_overheat.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_FIREBALL 
SPELL_OVERHEAT 
SPELL_RAIN_OF_FIRE 

Definition at line 24 of file boss_lord_overheat.cpp.

Function Documentation

◆ AddSC_boss_lord_overheat()

void AddSC_boss_lord_overheat ( )

Definition at line 115 of file boss_lord_overheat.cpp.

Referenced by AddEasternKingdomsScripts().