48 {1783.81f, 646.637f, 133.948f, 3.71755f},
49 {1775.03f, 606.586f, 134.165f, 1.43117f},
50 {1717.39f, 630.041f, 129.282f, 5.96903f},
51 {1765.66f, 646.542f, 134.02f, 5.11381f},
52 {1716.76f, 635.159f, 129.282f, 0.191986f}
182 summoned->GetMotionMaster()->MovePoint(0,
me->GetPositionX(),
me->GetPositionY(),
me->GetPositionZ());
227 Unit* target =
me->GetVictim();
242 me->DespawnOrUnsummon();
295 return !sladRanAI->WasWrapped(player->GetGUID());
@ TEMPSUMMON_CORPSE_TIMED_DESPAWN
@ DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES
@ SAY_SUMMON_CONSTRICTORS
void AddSC_boss_slad_ran()
static Position SpawnLoc[]
AchievementCriteriaScript(const char *name)
uint8 GetStackAmount() const
void Talk(uint8 id, WorldObject const *whisperTarget=NULL)
CreatureScript(const char *name)
void DoMeleeAttackIfReady()
void DoCast(uint32 spellId)
void DoCastVictim(uint32 spellId, bool triggered=false)
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, uint64 originalCaster=0)
void RemoveAurasDueToSpell(uint32 spellId, uint64 casterGUID=0, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Aura * GetAura(uint32 spellId, uint64 casterGUID=0, uint64 itemCasterGUID=0, uint32 reqEffMask=0) const
InstanceScript * GetInstanceScript()
achievement_snakes_whyd_it_have_to_be_snakes()
bool OnCheck(Player *player, Unit *target) OVERRIDE
CreatureAI * GetAI(Creature *creature) const OVERRIDE
npc_slad_ran_constrictor()
CreatureAI * GetAI(Creature *creature) const OVERRIDE
CreatureAI * GetAI(Creature *creature) const OVERRIDE
bool HealthBelowPct(uint32 pct) const
ScriptedAI(Creature *creature)
const T & DUNGEON_MODE(const T &normal5, const T &heroic5) const
uint32 uiPowerfullBiteTimer
void EnterCombat(Unit *) OVERRIDE
InstanceScript * instance
bool WasWrapped(uint64 guid)
void JustSummoned(Creature *summoned) OVERRIDE
void KilledUnit(Unit *) OVERRIDE
std::set< uint64 > lWrappedPlayers
void SetGUID(uint64 guid, int32 type) OVERRIDE
boss_slad_ranAI(Creature *creature)
void JustDied(Unit *) OVERRIDE
void UpdateAI(uint32 diff) OVERRIDE
== Triggered Actions Requested ==================
void UpdateAI(uint32 diff) OVERRIDE
== Triggered Actions Requested ==================
npc_slad_ran_constrictorAI(Creature *creature)
uint32 uiGripOfSladRanTimer
npc_slad_ran_viperAI(Creature *creature)
uint32 uiVenomousBiteTimer
void UpdateAI(uint32 diff) OVERRIDE
== Triggered Actions Requested ==================