Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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ForcedDespawnDelayEvent Class Reference

#include <Creature.h>

Inheritance diagram for ForcedDespawnDelayEvent:
Collaboration diagram for ForcedDespawnDelayEvent:

Public Member Functions

bool Execute (uint64 e_time, uint32 p_time) OVERRIDE
 ForcedDespawnDelayEvent (Creature &owner)
Public Member Functions inherited from BasicEvent
virtual void Abort (uint64)
 BasicEvent ()
virtual bool IsDeletable () const
virtual ~BasicEvent ()

Private Attributes

Creaturem_owner

Additional Inherited Members

Public Attributes inherited from BasicEvent
uint64 m_addTime
uint64 m_execTime
bool to_Abort

Detailed Description

Definition at line 749 of file Creature.h.

Constructor & Destructor Documentation

◆ ForcedDespawnDelayEvent()

ForcedDespawnDelayEvent::ForcedDespawnDelayEvent ( Creature & owner)
inline

Definition at line 752 of file Creature.h.

References BasicEvent::BasicEvent(), and m_owner.

Member Function Documentation

◆ Execute()

bool ForcedDespawnDelayEvent::Execute ( uint64 e_time,
uint32 p_time )
virtual

Reimplemented from BasicEvent.

Definition at line 135 of file Creature.cpp.

References m_owner.

Member Data Documentation

◆ m_owner

Creature& ForcedDespawnDelayEvent::m_owner
private

Definition at line 756 of file Creature.h.

Referenced by Execute(), and ForcedDespawnDelayEvent().


The documentation for this class was generated from the following files: