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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Public Member Functions | |
| FrozenThroneResetWorker () | |
| bool | operator() (GameObject *go) |
Definition at line 366 of file boss_the_lich_king.cpp.
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inline |
Definition at line 369 of file boss_the_lich_king.cpp.
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inline |
Definition at line 371 of file boss_the_lich_king.cpp.
References Object::GetEntry(), GO_ARTHAS_PLATFORM, GO_DESTRUCTIBLE_REBUILDING, GO_DOODAD_ICECROWN_THRONEFROSTYEDGE01, GO_DOODAD_ICECROWN_THRONEFROSTYWIND01, GO_DOODAD_ICESHARD_STANDING01, GO_DOODAD_ICESHARD_STANDING02, GO_DOODAD_ICESHARD_STANDING03, GO_DOODAD_ICESHARD_STANDING04, GO_STATE_ACTIVE, GO_STATE_READY, GameObject::ResetDoorOrButton(), GameObject::SetDestructibleState(), and GameObject::SetGoState().