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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <IdleMovementGenerator.h>
Public Member Functions | |
| void | Finalize (Unit *) OVERRIDE |
| MovementGeneratorType | GetMovementGeneratorType () OVERRIDE |
| void | Initialize (Unit *) OVERRIDE |
| void | Reset (Unit *) OVERRIDE |
| bool | Update (Unit *, uint32) OVERRIDE |
| Public Member Functions inherited from MovementGenerator | |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| virtual void | unitSpeedChanged () |
| virtual | ~MovementGenerator () |
Definition at line 11 of file IdleMovementGenerator.h.
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inlinevirtual |
Implements MovementGenerator.
Definition at line 15 of file IdleMovementGenerator.h.
References OVERRIDE.
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inlinevirtual |
Implements MovementGenerator.
Definition at line 18 of file IdleMovementGenerator.h.
References IDLE_MOTION_TYPE, and OVERRIDE.
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virtual |
Implements MovementGenerator.
Definition at line 15 of file IdleMovementGenerator.cpp.
References Reset().
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virtual |
Implements MovementGenerator.
Definition at line 20 of file IdleMovementGenerator.cpp.
References Unit::IsStopped(), and Unit::StopMoving().
Referenced by Initialize().
Implements MovementGenerator.
Definition at line 17 of file IdleMovementGenerator.h.
References OVERRIDE.