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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <MovementGenerator.h>
Public Member Functions | |
| void | Finalize (Unit *u) |
| void | Initialize (Unit *u) |
| void | Reset (Unit *u) |
| bool | Update (Unit *u, uint32 time_diff) |
| Public Member Functions inherited from MovementGenerator | |
| virtual MovementGeneratorType | GetMovementGeneratorType ()=0 |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| virtual void | unitSpeedChanged () |
| virtual | ~MovementGenerator () |
Definition at line 38 of file MovementGenerator.h.
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inlinevirtual |
Implements MovementGenerator.
Reimplemented in TimedFleeingMovementGenerator.
Definition at line 47 of file MovementGenerator.h.
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inlinevirtual |
Implements MovementGenerator.
Definition at line 41 of file MovementGenerator.h.
Referenced by WorldSession::HandleMoveWorldportAckOpcode().
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inlinevirtual |
Implements MovementGenerator.
Definition at line 53 of file MovementGenerator.h.
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inlinevirtual |
Implements MovementGenerator.
Reimplemented in TimedFleeingMovementGenerator.
Definition at line 59 of file MovementGenerator.h.