Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
NullGameObjectAI Member List

This is the complete list of members for NullGameObjectAI, including all inherited members.

Destroyed(Player *, uint32)GameObjectAIinlinevirtual
DoAction(int32)GameObjectAIinlinevirtual
EventInform(uint32)GameObjectAIinlinevirtual
GameObjectAI(GameObject *g)GameObjectAIinlineexplicit
GetData(uint32) constGameObjectAIinlinevirtual
GetData64(uint32) constGameObjectAIinlinevirtual
GetDialogStatus(Player *)GameObjectAIinlinevirtual
GetGUID(int32) constGameObjectAIinlinevirtual
goGameObjectAIprotected
GossipHello(Player *)GameObjectAIinlinevirtual
GossipSelect(Player *, uint32, uint32)GameObjectAIinlinevirtual
GossipSelectCode(Player *, uint32, uint32, char const *)GameObjectAIinlinevirtual
InitializeAI()GameObjectAIinlinevirtual
NullGameObjectAI(GameObject *g)NullGameObjectAIexplicit
OnGameEvent(bool, uint16)GameObjectAIinlinevirtual
OnStateChanged(uint32, Unit *)GameObjectAIinlinevirtual
Permissible(GameObject const *)NullGameObjectAIinlinestatic
QuestAccept(Player *, Quest const *)GameObjectAIinlinevirtual
QuestReward(Player *, Quest const *, uint32)GameObjectAIinlinevirtual
Reset()GameObjectAIinlinevirtual
SetData(uint32, uint32)GameObjectAIinlinevirtual
SetData64(uint32, uint64)GameObjectAIinlinevirtual
SetGUID(uint64, int32)GameObjectAIinlinevirtual
UpdateAI(uint32)NullGameObjectAIinlinevirtual
~GameObjectAI()GameObjectAIinlinevirtual