Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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PlayerTextBuilder Class Reference
Collaboration diagram for PlayerTextBuilder:

Public Member Functions

size_t operator() (WorldPacket *data, LocaleConstant locale) const
 PlayerTextBuilder (WorldObject *obj, WorldObject *speaker, ChatMsg msgtype, uint8 textGroup, uint32 id, Language language, WorldObject const *target)

Public Attributes

Language _language
ChatMsg _msgType
WorldObject_source
WorldObject_talker
WorldObject const * _target
uint8 _textGroup
uint32 _textId

Detailed Description

Definition at line 38 of file CreatureTextMgr.cpp.

Constructor & Destructor Documentation

◆ PlayerTextBuilder()

PlayerTextBuilder::PlayerTextBuilder ( WorldObject * obj,
WorldObject * speaker,
ChatMsg msgtype,
uint8 textGroup,
uint32 id,
Language language,
WorldObject const * target )
inline

Definition at line 41 of file CreatureTextMgr.cpp.

References _language, _msgType, _source, _talker, _target, _textGroup, and _textId.

Member Function Documentation

◆ operator()()

size_t PlayerTextBuilder::operator() ( WorldPacket * data,
LocaleConstant locale ) const
inline

Member Data Documentation

◆ _language

Language PlayerTextBuilder::_language

Definition at line 55 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _msgType

ChatMsg PlayerTextBuilder::_msgType

Definition at line 52 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _source

WorldObject* PlayerTextBuilder::_source

Definition at line 50 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _talker

WorldObject* PlayerTextBuilder::_talker

Definition at line 51 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _target

WorldObject const* PlayerTextBuilder::_target

Definition at line 56 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _textGroup

uint8 PlayerTextBuilder::_textGroup

Definition at line 53 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().

◆ _textId

uint32 PlayerTextBuilder::_textId

Definition at line 54 of file CreatureTextMgr.cpp.

Referenced by operator()(), and PlayerTextBuilder().


The documentation for this class was generated from the following file: