Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::GameObjectFocusCheck Class Reference

#include <GridNotifiers.h>

Collaboration diagram for Skyfire::GameObjectFocusCheck:

Public Member Functions

 GameObjectFocusCheck (Unit const *unit, uint32 focusId)
bool operator() (GameObject *go) const

Private Attributes

uint32 i_focusId
Unit const * i_unit

Detailed Description

Definition at line 611 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectFocusCheck()

Skyfire::GameObjectFocusCheck::GameObjectFocusCheck ( Unit const * unit,
uint32 focusId )
inline

Definition at line 614 of file GridNotifiers.h.

References i_focusId, and i_unit.

Member Function Documentation

◆ operator()()

Member Data Documentation

◆ i_focusId

uint32 Skyfire::GameObjectFocusCheck::i_focusId
private

Definition at line 629 of file GridNotifiers.h.

Referenced by GameObjectFocusCheck(), and operator()().

◆ i_unit

Unit const* Skyfire::GameObjectFocusCheck::i_unit
private

Definition at line 628 of file GridNotifiers.h.

Referenced by GameObjectFocusCheck(), and operator()().


The documentation for this class was generated from the following file: