Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::GameObjectWithDbGUIDCheck Class Reference

#include <GridNotifiers.h>

Public Member Functions

 GameObjectWithDbGUIDCheck (WorldObject const &, uint32 db_guid)
bool operator() (GameObject const *go) const

Private Attributes

uint32 i_db_guid

Detailed Description

Definition at line 725 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectWithDbGUIDCheck()

Skyfire::GameObjectWithDbGUIDCheck::GameObjectWithDbGUIDCheck ( WorldObject const & ,
uint32 db_guid )
inline

Definition at line 728 of file GridNotifiers.h.

References i_db_guid.

Member Function Documentation

◆ operator()()

bool Skyfire::GameObjectWithDbGUIDCheck::operator() ( GameObject const * go) const
inline

Definition at line 729 of file GridNotifiers.h.

References GameObject::GetDBTableGUIDLow(), and i_db_guid.

Member Data Documentation

◆ i_db_guid

uint32 Skyfire::GameObjectWithDbGUIDCheck::i_db_guid
private

Definition at line 734 of file GridNotifiers.h.

Referenced by GameObjectWithDbGUIDCheck(), and operator()().


The documentation for this class was generated from the following file: