Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::NearestGameObjectEntryInObjectRangeCheck Class Reference

#include <GridNotifiers.h>

Collaboration diagram for Skyfire::NearestGameObjectEntryInObjectRangeCheck:

Public Member Functions

float GetLastRange () const
 NearestGameObjectEntryInObjectRangeCheck (WorldObject const &obj, uint32 entry, float range)
bool operator() (GameObject *go)

Private Member Functions

 NearestGameObjectEntryInObjectRangeCheck (NearestGameObjectEntryInObjectRangeCheck const &)

Private Attributes

uint32 i_entry
WorldObject const & i_obj
float i_range

Detailed Description

Definition at line 678 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ NearestGameObjectEntryInObjectRangeCheck() [1/2]

Skyfire::NearestGameObjectEntryInObjectRangeCheck::NearestGameObjectEntryInObjectRangeCheck ( WorldObject const & obj,
uint32 entry,
float range )
inline

Definition at line 681 of file GridNotifiers.h.

References i_entry, i_obj, and i_range.

Referenced by NearestGameObjectEntryInObjectRangeCheck().

◆ NearestGameObjectEntryInObjectRangeCheck() [2/2]

Skyfire::NearestGameObjectEntryInObjectRangeCheck::NearestGameObjectEntryInObjectRangeCheck ( NearestGameObjectEntryInObjectRangeCheck const & )
private

Member Function Documentation

◆ GetLastRange()

float Skyfire::NearestGameObjectEntryInObjectRangeCheck::GetLastRange ( ) const
inline

Definition at line 691 of file GridNotifiers.h.

References i_range.

◆ operator()()

bool Skyfire::NearestGameObjectEntryInObjectRangeCheck::operator() ( GameObject * go)
inline

Definition at line 682 of file GridNotifiers.h.

References Object::GetEntry(), i_entry, i_obj, and i_range.

Member Data Documentation

◆ i_entry

uint32 Skyfire::NearestGameObjectEntryInObjectRangeCheck::i_entry
private

Definition at line 694 of file GridNotifiers.h.

Referenced by NearestGameObjectEntryInObjectRangeCheck(), and operator()().

◆ i_obj

WorldObject const& Skyfire::NearestGameObjectEntryInObjectRangeCheck::i_obj
private

Definition at line 693 of file GridNotifiers.h.

Referenced by NearestGameObjectEntryInObjectRangeCheck(), and operator()().

◆ i_range

float Skyfire::NearestGameObjectEntryInObjectRangeCheck::i_range
private

The documentation for this class was generated from the following file: