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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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This is the complete list of members for Skyfire::NearestGameObjectFishingHole, including all inherited members.
| GetLastRange() const | Skyfire::NearestGameObjectFishingHole | inline |
| i_obj | Skyfire::NearestGameObjectFishingHole | private |
| i_range | Skyfire::NearestGameObjectFishingHole | private |
| NearestGameObjectFishingHole(WorldObject const &obj, float range) | Skyfire::NearestGameObjectFishingHole | inline |
| NearestGameObjectFishingHole(NearestGameObjectFishingHole const &) | Skyfire::NearestGameObjectFishingHole | private |
| operator()(GameObject *go) | Skyfire::NearestGameObjectFishingHole | inline |