Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::RespawnDo Class Reference

#include <GridNotifiers.h>

Public Member Functions

void operator() (Corpse *) const
void operator() (Creature *u) const
void operator() (GameObject *u) const
void operator() (WorldObject *) const
 RespawnDo ()

Detailed Description

Definition at line 599 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ RespawnDo()

Skyfire::RespawnDo::RespawnDo ( )
inline

Definition at line 602 of file GridNotifiers.h.

Member Function Documentation

◆ operator()() [1/4]

void Skyfire::RespawnDo::operator() ( Corpse * ) const
inline

Definition at line 606 of file GridNotifiers.h.

◆ operator()() [2/4]

void Skyfire::RespawnDo::operator() ( Creature * u) const
inline

Definition at line 603 of file GridNotifiers.h.

References Creature::Respawn().

◆ operator()() [3/4]

void Skyfire::RespawnDo::operator() ( GameObject * u) const
inline

Definition at line 604 of file GridNotifiers.h.

References GameObject::Respawn().

◆ operator()() [4/4]

void Skyfire::RespawnDo::operator() ( WorldObject * ) const
inline

Definition at line 605 of file GridNotifiers.h.


The documentation for this class was generated from the following file: