Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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StandUpEvent Class Reference
Inheritance diagram for StandUpEvent:
Collaboration diagram for StandUpEvent:

Public Member Functions

bool Execute (uint64, uint32)
 StandUpEvent (Creature &owner)
Public Member Functions inherited from BasicEvent
virtual void Abort (uint64)
 BasicEvent ()
virtual bool IsDeletable () const
virtual ~BasicEvent ()

Private Attributes

Creature_owner

Additional Inherited Members

Public Attributes inherited from BasicEvent
uint64 m_addTime
uint64 m_execTime
bool to_Abort

Detailed Description

Definition at line 145 of file boss_blood_prince_council.cpp.

Constructor & Destructor Documentation

◆ StandUpEvent()

StandUpEvent::StandUpEvent ( Creature & owner)
inline

Definition at line 148 of file boss_blood_prince_council.cpp.

References _owner, and BasicEvent::BasicEvent().

Member Function Documentation

◆ Execute()

bool StandUpEvent::Execute ( uint64 ,
uint32  )
inlinevirtual

Reimplemented from BasicEvent.

Definition at line 150 of file boss_blood_prince_council.cpp.

References _owner, and EMOTE_ONESHOT_ROAR.

Member Data Documentation

◆ _owner

Creature& StandUpEvent::_owner
private

Definition at line 157 of file boss_blood_prince_council.cpp.

Referenced by Execute(), and StandUpEvent().


The documentation for this class was generated from the following file: