Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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StartMovementEvent Class Reference
Inheritance diagram for StartMovementEvent:
Collaboration diagram for StartMovementEvent:

Public Member Functions

bool Execute (uint64, uint32)
 StartMovementEvent (Creature *summoner, Creature *owner)
Public Member Functions inherited from BasicEvent
virtual void Abort (uint64)
 BasicEvent ()
virtual bool IsDeletable () const
virtual ~BasicEvent ()

Private Attributes

Creature_owner
Creature_summoner

Additional Inherited Members

Public Attributes inherited from BasicEvent
uint64 m_addTime
uint64 m_execTime
bool to_Abort

Detailed Description

Definition at line 398 of file boss_the_lich_king.cpp.

Constructor & Destructor Documentation

◆ StartMovementEvent()

StartMovementEvent::StartMovementEvent ( Creature * summoner,
Creature * owner )
inline

Definition at line 401 of file boss_the_lich_king.cpp.

References _owner, and _summoner.

Member Function Documentation

◆ Execute()

bool StartMovementEvent::Execute ( uint64 ,
uint32  )
inlinevirtual

Reimplemented from BasicEvent.

Definition at line 406 of file boss_the_lich_king.cpp.

References _owner, _summoner, REACT_AGGRESSIVE, and SELECT_TARGET_RANDOM.

Member Data Documentation

◆ _owner

Creature* StartMovementEvent::_owner
private

Definition at line 416 of file boss_the_lich_king.cpp.

Referenced by Execute(), and StartMovementEvent().

◆ _summoner

Creature* StartMovementEvent::_summoner
private

Definition at line 415 of file boss_the_lich_king.cpp.

Referenced by Execute(), and StartMovementEvent().


The documentation for this class was generated from the following file: