Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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achievement_intense_cold Class Reference
Inheritance diagram for achievement_intense_cold:
Collaboration diagram for achievement_intense_cold:

Public Member Functions

 achievement_intense_cold ()
bool OnCheck (Player *player, Unit *target) OVERRIDE
Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 250 of file boss_keristrasza.cpp.

Constructor & Destructor Documentation

◆ achievement_intense_cold()

achievement_intense_cold::achievement_intense_cold ( )
inline

Member Function Documentation

◆ OnCheck()

bool achievement_intense_cold::OnCheck ( Player * player,
Unit * target )
inlinevirtual

Implements AchievementCriteriaScript.

Definition at line 257 of file boss_keristrasza.cpp.

References Creature::AI(), CAST_AI, OVERRIDE, and Object::ToCreature().


The documentation for this class was generated from the following file: