Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
achievement_resilient_victory Class Reference
Inheritance diagram for achievement_resilient_victory:
Collaboration diagram for achievement_resilient_victory:

Public Member Functions

 achievement_resilient_victory ()
bool OnCheck (Player *source, Unit *target) OVERRIDE
Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 13 of file achievement_scripts.cpp.

Constructor & Destructor Documentation

◆ achievement_resilient_victory()

achievement_resilient_victory::achievement_resilient_victory ( )
inline

Member Function Documentation

◆ OnCheck()

bool achievement_resilient_victory::OnCheck ( Player * source,
Unit * target )
inlinevirtual

Implements AchievementCriteriaScript.

Definition at line 18 of file achievement_scripts.cpp.

References BG_CRITERIA_CHECK_RESILIENT_VICTORY, and OVERRIDE.


The documentation for this class was generated from the following file: