Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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at_icc_start_blood_quickening Class Reference
Inheritance diagram for at_icc_start_blood_quickening:
Collaboration diagram for at_icc_start_blood_quickening:

Public Member Functions

 at_icc_start_blood_quickening ()
bool OnTrigger (Player *player, AreaTriggerEntry const *) OVERRIDE
Public Member Functions inherited from AreaTriggerScript
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from AreaTriggerScript
 AreaTriggerScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 2098 of file icecrown_citadel.cpp.

Constructor & Destructor Documentation

◆ at_icc_start_blood_quickening()

at_icc_start_blood_quickening::at_icc_start_blood_quickening ( )
inline

Definition at line 2101 of file icecrown_citadel.cpp.

References AreaTriggerScript::AreaTriggerScript().

Member Function Documentation

◆ OnTrigger()

bool at_icc_start_blood_quickening::OnTrigger ( Player * player,
AreaTriggerEntry const *  )
inlinevirtual

Reimplemented from AreaTriggerScript.

Definition at line 2103 of file icecrown_citadel.cpp.

References DATA_BLOOD_QUICKENING_STATE, IN_PROGRESS, NOT_STARTED, and OVERRIDE.


The documentation for this class was generated from the following file: