Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
at_ring_of_law Class Reference
Inheritance diagram for at_ring_of_law:
Collaboration diagram for at_ring_of_law:

Public Member Functions

 at_ring_of_law ()
bool OnTrigger (Player *player, const AreaTriggerEntry *) OVERRIDE
Public Member Functions inherited from AreaTriggerScript
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from AreaTriggerScript
 AreaTriggerScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 68 of file blackrock_depths.cpp.

Constructor & Destructor Documentation

◆ at_ring_of_law()

at_ring_of_law::at_ring_of_law ( )
inline

Definition at line 71 of file blackrock_depths.cpp.

References AreaTriggerScript::AreaTriggerScript().

Member Function Documentation

◆ OnTrigger()

bool at_ring_of_law::OnTrigger ( Player * player,
const AreaTriggerEntry *  )
inlinevirtual

Reimplemented from AreaTriggerScript.

Definition at line 73 of file blackrock_depths.cpp.

References DONE, IN_PROGRESS, NPC_GRIMSTONE, OVERRIDE, TEMPSUMMON_DEAD_DESPAWN, and TYPE_RING_OF_LAW.


The documentation for this class was generated from the following file: