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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Additional Inherited Members | |
| Protected Member Functions inherited from GameObjectScript | |
| GameObjectScript (const char *name) | |
| Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
| Protected Member Functions inherited from UpdatableScript< GameObject > | |
| UpdatableScript () | |
| virtual | ~UpdatableScript () |
Definition at line 10 of file instance_steam_vault.cpp.
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inline |
Definition at line 13 of file instance_steam_vault.cpp.
References GameObjectScript::GameObjectScript().
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inlinevirtual |
Reimplemented from GameObjectScript.
Definition at line 15 of file instance_steam_vault.cpp.
References DATA_HYDROMANCER_THESPIA, DATA_MEKGINEER_STEAMRIGGER, DONE, InstanceScript::GetBossState(), GO_ACCESS_PANEL_HYDRO, GO_ACCESS_PANEL_MEK, GO_STATE_ACTIVE, OVERRIDE, InstanceScript::SetBossState(), and SPECIAL.