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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Additional Inherited Members | |
| Protected Member Functions inherited from GameObjectScript | |
| GameObjectScript (const char *name) | |
| Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
| Protected Member Functions inherited from UpdatableScript< GameObject > | |
| UpdatableScript () | |
| virtual | ~UpdatableScript () |
Definition at line 149 of file zone_bloodmyst_isle.cpp.
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inline |
Definition at line 152 of file zone_bloodmyst_isle.cpp.
References GameObjectScript::GameObjectScript().
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inlinevirtual |
Reimplemented from GameObjectScript.
Definition at line 154 of file zone_bloodmyst_isle.cpp.
References WorldObject::FindNearestCreature(), GO_STATE_READY, NPC_PRINCESS_STILLPINE, and OVERRIDE.