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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Additional Inherited Members | |
| Protected Member Functions inherited from GameObjectScript | |
| GameObjectScript (const char *name) | |
| Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
| Protected Member Functions inherited from UpdatableScript< GameObject > | |
| UpdatableScript () | |
| virtual | ~UpdatableScript () |
Definition at line 351 of file go_scripts.cpp.
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inline |
Definition at line 354 of file go_scripts.cpp.
References GameObjectScript::GameObjectScript().
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inlinevirtual |
Reimplemented from GameObjectScript.
Definition at line 356 of file go_scripts.cpp.
References GO_SHRINE_EAGLE, GO_SHRINE_FALCON, GO_SHRINE_HAWK, INTERACTION_DISTANCE, NPC_EAGLE_GUARD, NPC_FALCON_GUARD, NPC_HAWK_GUARD, OVERRIDE, and TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT.