Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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gobject_commandscript Class Reference
Inheritance diagram for gobject_commandscript:
Collaboration diagram for gobject_commandscript:

Public Member Functions

std::vector< ChatCommandGetCommands () const
 gobject_commandscript ()
Public Member Functions inherited from ScriptObject
const std::string & GetName () const
virtual bool IsDatabaseBound () const

Static Public Member Functions

static bool HandleGameObjectActivateCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectAddCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectAddTempCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectDeleteCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectInfoCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectMoveCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectNearCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectSetPhaseCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectSetStateCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectTargetCommand (ChatHandler *handler, char const *args)
static bool HandleGameObjectTurnCommand (ChatHandler *handler, char const *args)

Additional Inherited Members

Protected Member Functions inherited from CommandScript
 CommandScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 23 of file cs_gobject.cpp.

Constructor & Destructor Documentation

◆ gobject_commandscript()

gobject_commandscript::gobject_commandscript ( )
inline

Definition at line 26 of file cs_gobject.cpp.

References CommandScript::CommandScript().

Member Function Documentation

◆ GetCommands()

◆ HandleGameObjectActivateCommand()

◆ HandleGameObjectAddCommand()

◆ HandleGameObjectAddTempCommand()

bool gobject_commandscript::HandleGameObjectAddTempCommand ( ChatHandler * handler,
char const * args )
inlinestatic

◆ HandleGameObjectDeleteCommand()

◆ HandleGameObjectInfoCommand()

◆ HandleGameObjectMoveCommand()

◆ HandleGameObjectNearCommand()

◆ HandleGameObjectSetPhaseCommand()

bool gobject_commandscript::HandleGameObjectSetPhaseCommand ( ChatHandler * handler,
char const * args )
inlinestatic

◆ HandleGameObjectSetStateCommand()

◆ HandleGameObjectTargetCommand()

◆ HandleGameObjectTurnCommand()


The documentation for this class was generated from the following file: