Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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item_eye_of_black_prince Class Reference
Inheritance diagram for item_eye_of_black_prince:
Collaboration diagram for item_eye_of_black_prince:

Public Member Functions

 item_eye_of_black_prince ()
bool OnUse (Player *, Item *item, SpellCastTargets const &) OVERRIDE
Public Member Functions inherited from ItemScript
bool IsDatabaseBound () const FINAL
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Item *)
virtual bool OnExpire (Player *, ItemTemplate const *)
virtual bool OnQuestAccept (Player *, Item *, Quest const *)
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from ItemScript
 ItemScript (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 402 of file item_scripts.cpp.

Constructor & Destructor Documentation

◆ item_eye_of_black_prince()

item_eye_of_black_prince::item_eye_of_black_prince ( )
inline

Definition at line 405 of file item_scripts.cpp.

References ItemScript::ItemScript().

Member Function Documentation

◆ OnUse()

bool item_eye_of_black_prince::OnUse ( Player * ,
Item * item,
SpellCastTargets const &  )
inlinevirtual

Reimplemented from ItemScript.

Definition at line 407 of file item_scripts.cpp.

References OVERRIDE.


The documentation for this class was generated from the following file: