Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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npc_hot_air_balloon_vehicle Class Reference
Inheritance diagram for npc_hot_air_balloon_vehicle:
Collaboration diagram for npc_hot_air_balloon_vehicle:

Classes

struct  npc_hot_air_balloon_vehicleAI

Public Member Functions

CreatureAIGetAI (Creature *creature) const OVERRIDE
 npc_hot_air_balloon_vehicle ()
Public Member Functions inherited from CreatureScript
virtual uint32 GetDialogStatus (Player *, Creature *)
bool IsDatabaseBound () const FINAL
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
virtual bool OnGossipHello (Player *, Creature *)
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
Public Member Functions inherited from UnitScript
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
virtual void OnDamage (Unit *, Unit *, uint32 &)
virtual void OnHeal (Unit *, Unit *, uint32 &)
Public Member Functions inherited from ScriptObject
const std::string & GetName () const
Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)

Private Types

enum  airBalloonEvents {
  EVENT_BALOON_MOVE_POS_1 = 1 , EVENT_BALLON_MOVE_POS_2 = 2 , EVENT_BALLON_AYSA_TALK_1 = 3 , EVENT_BALLON_JI_TALK_2 = 4 ,
  EVENT_BALLOON_AYSA_TALK_2 = 5 , EVENT_BALLON_JI_TALK_3 = 6 , EVENT_BALLOON_AYSA_TALK_3 = 8 , EVENT_BALLOON_AYSA_YELL_1 = 9 ,
  EVENT_BALLOON_AYSA_YELL_2 = 10 , EVENT_BALLOON_SHENZINSU_TALK_1 = 11 , EVENT_BALLOON_SHENZINSU_TALK_2 =12 , EVENT_BALLOON_SHENZINSU_TALK_3 = 13 ,
  EVENT_BALLOON_SHENZINSU_TALK_4 = 14 , EVENT_BALLOON_AYSA_YELL_3 = 15 , EVENT_BALLOON_SHENZINSU_TALK_5 = 16 , EVENT_BALLOON_AYSA_YELL_4 = 17 ,
  EVENT_BALLOON_SHENZINSU_TALK_6 = 18 , EVENT_BALLON_JI_TALK_4 = 19 , EVENT_BALLON_JI_TALK_5 = 20 , EVENT_BALLON_AYSA_TALK_4 = 21 ,
  EVENT_BALLOON_JI_TALK_6 = 22 , EVENT_BALLON_AYSA_TALK_5 = 23 , EVENT_BALLOON_JI_TALK_7 = 24 , EVENT_BALLON_AYSA_TALK_6 = 25 ,
  EVENT_BALLON_AYSA_TALK_7 = 26 , EVENT_BALLON_DESPAWN = 27
}

Additional Inherited Members

Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()
Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
virtual ~UpdatableScript ()

Detailed Description

Definition at line 37 of file zone_wandering_island.cpp.

Member Enumeration Documentation

◆ airBalloonEvents

Enumerator
EVENT_BALOON_MOVE_POS_1 
EVENT_BALLON_MOVE_POS_2 
EVENT_BALLON_AYSA_TALK_1 
EVENT_BALLON_JI_TALK_2 
EVENT_BALLOON_AYSA_TALK_2 
EVENT_BALLON_JI_TALK_3 
EVENT_BALLOON_AYSA_TALK_3 
EVENT_BALLOON_AYSA_YELL_1 
EVENT_BALLOON_AYSA_YELL_2 
EVENT_BALLOON_SHENZINSU_TALK_1 
EVENT_BALLOON_SHENZINSU_TALK_2 
EVENT_BALLOON_SHENZINSU_TALK_3 
EVENT_BALLOON_SHENZINSU_TALK_4 
EVENT_BALLOON_AYSA_YELL_3 
EVENT_BALLOON_SHENZINSU_TALK_5 
EVENT_BALLOON_AYSA_YELL_4 
EVENT_BALLOON_SHENZINSU_TALK_6 
EVENT_BALLON_JI_TALK_4 
EVENT_BALLON_JI_TALK_5 
EVENT_BALLON_AYSA_TALK_4 
EVENT_BALLOON_JI_TALK_6 
EVENT_BALLON_AYSA_TALK_5 
EVENT_BALLOON_JI_TALK_7 
EVENT_BALLON_AYSA_TALK_6 
EVENT_BALLON_AYSA_TALK_7 
EVENT_BALLON_DESPAWN 

Definition at line 39 of file zone_wandering_island.cpp.

Constructor & Destructor Documentation

◆ npc_hot_air_balloon_vehicle()

npc_hot_air_balloon_vehicle::npc_hot_air_balloon_vehicle ( )
inline

Definition at line 69 of file zone_wandering_island.cpp.

References CreatureScript::CreatureScript().

Member Function Documentation

◆ GetAI()

CreatureAI * npc_hot_air_balloon_vehicle::GetAI ( Creature * creature) const
inlinevirtual

Reimplemented from CreatureScript.

Definition at line 398 of file zone_wandering_island.cpp.

References OVERRIDE.


The documentation for this class was generated from the following file: