Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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npc_li_fei Class Reference
Inheritance diagram for npc_li_fei:
Collaboration diagram for npc_li_fei:

Classes

struct  npc_li_feiAI

Public Member Functions

CreatureAIGetAI (Creature *creature) const OVERRIDE
 npc_li_fei ()
Public Member Functions inherited from CreatureScript
virtual uint32 GetDialogStatus (Player *, Creature *)
bool IsDatabaseBound () const FINAL
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
virtual bool OnGossipHello (Player *, Creature *)
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
Public Member Functions inherited from UnitScript
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
virtual void OnDamage (Unit *, Unit *, uint32 &)
virtual void OnHeal (Unit *, Unit *, uint32 &)
Public Member Functions inherited from ScriptObject
const std::string & GetName () const
Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)

Private Types

enum  EventsLiFei {
  EVENT_LI_FEI_SPAWN_POS = 1 , EVENT_LI_FEI_MOVE_POS_1 , EVENT_LI_FEI_MOVE_POS_2 , EVENT_LI_FEI_MOVE_POS_3 ,
  EVENT_LI_FEI_MOVE_POS_4 , EVENT_LI_FEI_MOVE_POS_5 , EVENT_LI_FEI_MOVE_POS_6 , EVENT_LI_FEI_DESPAWN
}

Additional Inherited Members

Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()
Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
virtual ~UpdatableScript ()

Detailed Description

Definition at line 1963 of file zone_wandering_island.cpp.

Member Enumeration Documentation

◆ EventsLiFei

Enumerator
EVENT_LI_FEI_SPAWN_POS 
EVENT_LI_FEI_MOVE_POS_1 
EVENT_LI_FEI_MOVE_POS_2 
EVENT_LI_FEI_MOVE_POS_3 
EVENT_LI_FEI_MOVE_POS_4 
EVENT_LI_FEI_MOVE_POS_5 
EVENT_LI_FEI_MOVE_POS_6 
EVENT_LI_FEI_DESPAWN 

Definition at line 1965 of file zone_wandering_island.cpp.

Constructor & Destructor Documentation

◆ npc_li_fei()

npc_li_fei::npc_li_fei ( )
inline

Definition at line 1977 of file zone_wandering_island.cpp.

References CreatureScript::CreatureScript().

Member Function Documentation

◆ GetAI()

CreatureAI * npc_li_fei::GetAI ( Creature * creature) const
inlinevirtual

Reimplemented from CreatureScript.

Definition at line 1979 of file zone_wandering_island.cpp.

References OVERRIDE.


The documentation for this class was generated from the following file: