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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Additional Inherited Members | |
| Protected Member Functions inherited from GameObjectScript | |
| GameObjectScript (const char *name) | |
| Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
| Protected Member Functions inherited from UpdatableScript< GameObject > | |
| UpdatableScript () | |
| virtual | ~UpdatableScript () |
Definition at line 355 of file boss_prince_taldaram.cpp.
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inline |
Definition at line 358 of file boss_prince_taldaram.cpp.
References GameObjectScript::GameObjectScript().
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inlinevirtual |
Reimplemented from GameObjectScript.
Definition at line 360 of file boss_prince_taldaram.cpp.
References Creature::AI(), CAST_AI, DATA_PRINCE_TALDARAM, DATA_SPHERE_1, DATA_SPHERE_2, GAMEOBJECT_FIELD_FLAGS, ObjectAccessor::GetCreature(), ZoneScript::GetData64(), GO_FLAG_NOT_SELECTABLE, GO_SPHERE_1, GO_SPHERE_2, GO_STATE_ACTIVE, IN_PROGRESS, Unit::IsAlive(), OVERRIDE, SAY_1, ZoneScript::SetData(), and CreatureAI::Talk().