Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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spell_load_into_catapult Class Reference
Inheritance diagram for spell_load_into_catapult:
Collaboration diagram for spell_load_into_catapult:

Classes

class  spell_load_into_catapult_AuraScript

Public Member Functions

AuraScriptGetAuraScript () const OVERRIDE
 spell_load_into_catapult ()
Public Member Functions inherited from SpellScriptLoader
virtual SpellScriptGetSpellScript () const
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Private Types

enum  Spells { SPELL_PASSENGER_LOADED = 62340 }

Additional Inherited Members

Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 1431 of file boss_flame_leviathan.cpp.

Member Enumeration Documentation

◆ Spells

Enumerator
SPELL_PASSENGER_LOADED 

Definition at line 1433 of file boss_flame_leviathan.cpp.

Constructor & Destructor Documentation

◆ spell_load_into_catapult()

spell_load_into_catapult::spell_load_into_catapult ( )
inline

Definition at line 1439 of file boss_flame_leviathan.cpp.

References SpellScriptLoader::SpellScriptLoader().

Member Function Documentation

◆ GetAuraScript()

AuraScript * spell_load_into_catapult::GetAuraScript ( ) const
inlinevirtual

Reimplemented from SpellScriptLoader.

Definition at line 1470 of file boss_flame_leviathan.cpp.

References OVERRIDE.


The documentation for this class was generated from the following file: