Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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spell_systems_shutdown Class Reference
Inheritance diagram for spell_systems_shutdown:
Collaboration diagram for spell_systems_shutdown:

Classes

class  spell_systems_shutdown_AuraScript

Public Member Functions

AuraScriptGetAuraScript () const OVERRIDE
 spell_systems_shutdown ()
Public Member Functions inherited from SpellScriptLoader
virtual SpellScriptGetSpellScript () const
bool IsDatabaseBound () const FINAL
Public Member Functions inherited from ScriptObject
const std::string & GetName () const

Additional Inherited Members

Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
virtual ~ScriptObject ()

Detailed Description

Definition at line 1542 of file boss_flame_leviathan.cpp.

Constructor & Destructor Documentation

◆ spell_systems_shutdown()

spell_systems_shutdown::spell_systems_shutdown ( )
inline

Definition at line 1545 of file boss_flame_leviathan.cpp.

References SpellScriptLoader::SpellScriptLoader().

Member Function Documentation

◆ GetAuraScript()

AuraScript * spell_systems_shutdown::GetAuraScript ( ) const
inlinevirtual

Reimplemented from SpellScriptLoader.

Definition at line 1579 of file boss_flame_leviathan.cpp.

References OVERRIDE.


The documentation for this class was generated from the following file: