Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript Class Reference

#include <icecrown_citadel.h>

Inheritance diagram for spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript:
Collaboration diagram for spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript:

Public Member Functions

void HandleTrigger ()
void Register () OVERRIDE
 spell_trigger_spell_from_caster_SpellScript (uint32 triggerId)
bool Validate (SpellInfo const *) OVERRIDE
Public Member Functions inherited from SpellScript
void _FinishScriptCall ()
void _InitHit ()
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex) const
bool _IsEffectPrevented (SpellEffIndex effIndex) const
bool _Load (Spell *spell)
void _PrepareScriptCall (SpellScriptHookType hookType)
bool _Validate (SpellInfo const *entry)
void CreateItem (uint32 effIndex, uint32 itemId)
void FinishCast (SpellCastResult result)
UnitGetCaster ()
ItemGetCastItem ()
int32 GetEffectValue ()
WorldLocation const * GetExplTargetDest ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetExplTargetUnit ()
WorldObjectGetExplTargetWorldObject ()
AuraGetHitAura ()
CreatureGetHitCreature ()
int32 GetHitDamage ()
WorldLocationGetHitDest ()
GameObjectGetHitGObj ()
int32 GetHitHeal ()
ItemGetHitItem ()
PlayerGetHitPlayer ()
UnitGetHitUnit ()
UnitGetOriginalCaster ()
SpellGetSpell ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
SpellInfo const * GetTriggeringSpell ()
bool IsInCheckCastHook () const
bool IsInEffectHook () const
bool IsInHitPhase () const
bool IsInTargetHook () const
void PreventHitAura ()
void PreventHitDamage ()
void PreventHitDefaultEffect (SpellEffIndex effIndex)
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitHeal ()
void SetCustomCastResultMessage (SpellCustomErrors result)
void SetExplTargetDest (WorldLocation &loc)
void SetHitDamage (int32 damage)
void SetHitHeal (int32 heal)
Public Member Functions inherited from _SpellScript
std::string const * _GetScriptName () const
virtual void _Init (std::string const *scriptname, uint32 spellId)
virtual void _Register ()
 _SpellScript ()
virtual void _Unload ()
virtual bool Load ()
virtual void Unload ()
virtual ~_SpellScript ()

Public Attributes

uint32 _triggerId
Public Attributes inherited from SpellScript
HookList< CastHandlerAfterCast
HookList< HitHandlerAfterHit
HookList< CastHandlerBeforeCast
HookList< HitHandlerBeforeHit
HookList< CastHandlerOnCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< HitHandlerOnHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect

Private Member Functions

 PrepareSpellScript (spell_trigger_spell_from_caster_SpellScript)

Additional Inherited Members

Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Definition at line 458 of file icecrown_citadel.h.

Constructor & Destructor Documentation

◆ spell_trigger_spell_from_caster_SpellScript()

spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::spell_trigger_spell_from_caster_SpellScript ( uint32 triggerId)
inline

Definition at line 463 of file icecrown_citadel.h.

References _triggerId.

Referenced by PrepareSpellScript().

Member Function Documentation

◆ HandleTrigger()

void spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::HandleTrigger ( )
inline

◆ PrepareSpellScript()

spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::PrepareSpellScript ( spell_trigger_spell_from_caster_SpellScript )
private

◆ Register()

void spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::Register ( )
inlinevirtual

Implements _SpellScript.

Definition at line 477 of file icecrown_citadel.h.

References SpellScript::AfterHit, HandleTrigger(), OVERRIDE, and SpellHitFn.

◆ Validate()

bool spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::Validate ( SpellInfo const * )
inlinevirtual

Reimplemented from _SpellScript.

Definition at line 465 of file icecrown_citadel.h.

References _triggerId, OVERRIDE, and sSpellMgr.

Member Data Documentation

◆ _triggerId

uint32 spell_trigger_spell_from_caster::spell_trigger_spell_from_caster_SpellScript::_triggerId

The documentation for this class was generated from the following file: