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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Chat.h"#include "CreatureAI.h"#include "CreatureGroups.h"#include "Language.h"#include "ObjectMgr.h"#include "Pet.h"#include "Player.h"#include "ScriptMgr.h"#include "TargetedMovementGenerator.h"#include "Transport.h"Go to the source code of this file.
Classes | |
| struct | EnumName< E, T > |
| class | npc_commandscript |
Macros | |
| #define | CREATE_NAMED_ENUM(VALUE) |
| #define | NPCFLAG_COUNT 29 |
Functions | |
| void | AddSC_npc_commandscript () |
Variables | |
| EnumName< Mechanics > const | mechanicImmunes [MAX_MECHANIC] |
| EnumName< NPCFlags, int32 > const | npcFlagTexts [NPCFLAG_COUNT] |
| EnumName< UnitFlags > const | unitFlags [MAX_UNIT_FLAGS] |
| #define CREATE_NAMED_ENUM | ( | VALUE | ) |
Definition at line 31 of file cs_npc.cpp.
| #define NPCFLAG_COUNT 29 |
Definition at line 33 of file cs_npc.cpp.
Referenced by npc_commandscript::HandleNpcInfoCommand().
| void AddSC_npc_commandscript | ( | ) |
Definition at line 1680 of file cs_npc.cpp.
Referenced by AddCommandScripts().
| EnumName<Mechanics> const mechanicImmunes[MAX_MECHANIC] |
Definition at line 68 of file cs_npc.cpp.
Referenced by npc_commandscript::HandleNpcInfoCommand().
| EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] |
Definition at line 35 of file cs_npc.cpp.
Referenced by npc_commandscript::HandleNpcInfoCommand().
| EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] |
Definition at line 105 of file cs_npc.cpp.
Referenced by npc_commandscript::HandleNpcInfoCommand().