Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_blackwing_lair.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "PassiveAI.h"
#include "blackwing_lair.h"
#include "Player.h"
Include dependency graph for instance_blackwing_lair.cpp:

Go to the source code of this file.

Classes

class  instance_blackwing_lair
struct  instance_blackwing_lair::instance_blackwing_lair_InstanceMapScript

Functions

void AddSC_instance_blackwing_lair ()

Variables

uint32 const Entry [5] = {12422, 12458, 12416, 12420, 12459}
Position const SummonPosition [8]

Function Documentation

◆ AddSC_instance_blackwing_lair()

void AddSC_instance_blackwing_lair ( )

Definition at line 339 of file instance_blackwing_lair.cpp.

Referenced by AddEasternKingdomsScripts().

Variable Documentation

◆ Entry

uint32 const Entry[5] = {12422, 12458, 12416, 12420, 12459}

◆ SummonPosition

Position const SummonPosition[8]
Initial value:
=
{
{-7661.207520f, -1043.268188f, 407.199554f, 6.280452f},
{-7644.145020f, -1065.628052f, 407.204956f, 0.501492f},
{-7624.260742f, -1095.196899f, 407.205017f, 0.544694f},
{-7608.501953f, -1116.077271f, 407.199921f, 0.816443f},
{-7531.841797f, -1063.765381f, 407.199615f, 2.874187f},
{-7547.319336f, -1040.971924f, 407.205078f, 3.789175f},
{-7568.547852f, -1013.112488f, 407.204926f, 3.773467f},
{-7584.175781f, -989.6691289f, 407.199585f, 4.527447f},
}

Definition at line 25 of file instance_blackwing_lair.cpp.

Referenced by instance_blackwing_lair::instance_blackwing_lair_InstanceMapScript::Update().