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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Functions | |
| int | AddPassenger (lua_State *L, Vehicle *vehicle) |
| int | ApplyAllImmunities (lua_State *L, Vehicle *vehicle) |
| int | EjectPassenger (lua_State *L, Vehicle *vehicle) |
| int | GetAvailableSeatCount (lua_State *L, Vehicle *vehicle) |
| int | GetBase (lua_State *L, Vehicle *vehicle) |
| int | GetCreatureEntry (lua_State *L, Vehicle *vehicle) |
| int | GetPassenger (lua_State *L, Vehicle *vehicle) |
| int | HasEmptySeat (lua_State *L, Vehicle *vehicle) |
| int | InstallAccessory (lua_State *L, Vehicle *vehicle) |
| int | IsVehicleInUse (lua_State *L, Vehicle *vehicle) |
| int | RelocatePassengers (lua_State *L, Vehicle *vehicle) |
| int | RemoveAllPassengers (lua_State *L, Vehicle *vehicle) |
| int | RemovePassenger (lua_State *L, Vehicle *vehicle) |
| int | RemovePendingEventsForPassenger (lua_State *L, Vehicle *vehicle) |
| int | Reset (lua_State *L, Vehicle *vehicle) |
| int LuaVehicle::AddPassenger | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 67 of file VehicleMethods.cpp.
References Vehicle::AddPassenger(), and sEluna.
| int LuaVehicle::ApplyAllImmunities | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 61 of file VehicleMethods.cpp.
References Vehicle::ApplyAllImmunities().
| int LuaVehicle::EjectPassenger | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 79 of file VehicleMethods.cpp.
References sEluna.
| int LuaVehicle::GetAvailableSeatCount | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 18 of file VehicleMethods.cpp.
References Vehicle::GetAvailableSeatCount(), and sEluna.
| int LuaVehicle::GetBase | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 12 of file VehicleMethods.cpp.
References Vehicle::GetBase(), and sEluna.
| int LuaVehicle::GetCreatureEntry | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 24 of file VehicleMethods.cpp.
References Vehicle::GetCreatureEntry(), and sEluna.
| int LuaVehicle::GetPassenger | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 30 of file VehicleMethods.cpp.
References Vehicle::GetPassenger(), and sEluna.
| int LuaVehicle::HasEmptySeat | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 37 of file VehicleMethods.cpp.
References Vehicle::HasEmptySeat(), and sEluna.
| int LuaVehicle::InstallAccessory | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 50 of file VehicleMethods.cpp.
References Vehicle::InstallAccessory().
| int LuaVehicle::IsVehicleInUse | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 44 of file VehicleMethods.cpp.
References Vehicle::IsVehicleInUse(), and sEluna.
| int LuaVehicle::RelocatePassengers | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 90 of file VehicleMethods.cpp.
References Vehicle::RelocatePassengers().
| int LuaVehicle::RemoveAllPassengers | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 96 of file VehicleMethods.cpp.
References Vehicle::RemoveAllPassengers().
| int LuaVehicle::RemovePassenger | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 102 of file VehicleMethods.cpp.
References Vehicle::RemovePassenger(), and sEluna.
| int LuaVehicle::RemovePendingEventsForPassenger | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 112 of file VehicleMethods.cpp.
References sEluna.
| int LuaVehicle::Reset | ( | lua_State * | L, |
| Vehicle * | vehicle ) |
Definition at line 122 of file VehicleMethods.cpp.
References Vehicle::Reset().