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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Definition at line 41 of file GameObjectTransportTiming.h.
References GetLegacyTransportEndpoint().
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Definition at line 27 of file GameObjectTransportTiming.h.
References GetLegacyTransportEndpoint().
Referenced by GetTransportDynamicPathProgress(), and GameObject::InitializeLegacyTransport().
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Definition at line 112 of file GameObjectTransportTiming.h.
References WrapTransportPathProgress().
Referenced by GameObject::InitializeLegacyTransport().
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Definition at line 88 of file GameObjectTransportTiming.h.
Referenced by GameObject::Create(), and Transport::CreateLocal().
Definition at line 22 of file GameObjectTransportTiming.h.
Referenced by AdvanceTransportPathProgress(), and ClampLegacyTransportPathProgress().
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Definition at line 69 of file GameObjectTransportTiming.h.
References GetLegacyTransportTransitionTime().
Referenced by InterpolateLegacyTransportPathProgress().
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Definition at line 64 of file GameObjectTransportTiming.h.
Referenced by GetLegacyTransportReverseTravelTime(), and GameObject::HandleLegacyTransportStateChange().
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Definition at line 53 of file GameObjectTransportTiming.h.
Referenced by InterpolateLegacyTransportPathProgress().
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Definition at line 117 of file GameObjectTransportTiming.h.
References ClampLegacyTransportPathProgress(), GAMEOBJECT_TYPE_MO_TRANSPORT, GAMEOBJECT_TYPE_TRANSPORT, and WrapTransportPathProgress().
Referenced by GameObject::BuildValuesUpdate(), and GameObject::SetTransportPathProgress().
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Definition at line 96 of file GameObjectTransportTiming.h.
References GetLegacyTransportReverseTravelTime(), GetLegacyTransportTravelTime(), and WrapTransportPathProgress().
Referenced by GameObject::UpdateLegacyTransportPathProgress().
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Definition at line 80 of file GameObjectTransportTiming.h.
References GO_DYNFLAG_LO_STOPPED.
Referenced by GameObject::SetLegacyTransportStopped().
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Definition at line 16 of file GameObjectTransportTiming.h.
References GAMEOBJECT_TYPE_MO_TRANSPORT, and GAMEOBJECT_TYPE_TRANSPORT.
Referenced by GameObject::BuildValuesUpdate().
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Definition at line 36 of file GameObjectTransportTiming.h.
Referenced by GetInitialLegacyTransportPathProgress(), GetTransportDynamicPathProgress(), InterpolateLegacyTransportPathProgress(), and GameObject::UpdateLegacyTransportPathProgress().