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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <Player.h>
Public Attributes | |
| uint32 | achievement |
| uint32 | iLvl |
| uint32 | item |
| uint32 | item2 |
| uint8 | levelMax |
| uint8 | levelMin |
| uint32 | quest_A |
| uint32 | quest_H |
| std::string | questFailedText |
| uint32 AccessRequirement::achievement |
Definition at line 949 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint32 AccessRequirement::iLvl |
Definition at line 944 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements().
| uint32 AccessRequirement::item |
Definition at line 945 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint32 AccessRequirement::item2 |
Definition at line 946 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint8 AccessRequirement::levelMax |
Definition at line 943 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint8 AccessRequirement::levelMin |
Definition at line 942 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint32 AccessRequirement::quest_A |
Definition at line 947 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| uint32 AccessRequirement::quest_H |
Definition at line 948 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().
| std::string AccessRequirement::questFailedText |
Definition at line 950 of file Player.h.
Referenced by ObjectMgr::LoadAccessRequirements(), and Player::Satisfy().