Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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ActivePetBattleCooldown Struct Reference

#include <BattlePetBattleState.h>

Public Attributes

uint32 AbilityID = 0
uint8 AbilitySlot = 0
uint16 Cooldown = 0
uint16 Lockdown = 0
bool OnCooldown = false
uint8 PetPBOID = 0

Detailed Description

Definition at line 40 of file BattlePetBattleState.h.

Member Data Documentation

◆ AbilityID

uint32 ActivePetBattleCooldown::AbilityID = 0

◆ AbilitySlot

uint8 ActivePetBattleCooldown::AbilitySlot = 0

◆ Cooldown

◆ Lockdown

uint16 ActivePetBattleCooldown::Lockdown = 0

◆ OnCooldown

bool ActivePetBattleCooldown::OnCooldown = false

◆ PetPBOID

uint8 ActivePetBattleCooldown::PetPBOID = 0

The documentation for this struct was generated from the following file: