Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Areas Struct Reference

#include <Player.h>

Public Attributes

uint32 areaFlag
uint32 areaID
float x1
float x2
float y1
float y2

Detailed Description

Definition at line 466 of file Player.h.

Member Data Documentation

◆ areaFlag

uint32 Areas::areaFlag

Definition at line 469 of file Player.h.

◆ areaID

uint32 Areas::areaID

Definition at line 468 of file Player.h.

◆ x1

float Areas::x1

Definition at line 470 of file Player.h.

◆ x2

float Areas::x2

Definition at line 471 of file Player.h.

◆ y1

float Areas::y1

Definition at line 472 of file Player.h.

◆ y2

float Areas::y2

Definition at line 473 of file Player.h.


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h