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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Holder for Battleground data. More...
#include <Player.h>
Public Member Functions | |
| BGData () | |
| void | ClearTaxiPath () |
| bool | HasTaxiPath () const |
Public Attributes | |
| uint8 | bgAfkReportedCount |
| time_t | bgAfkReportedTimer |
| std::set< uint32 > | bgAfkReporter |
| uint32 | bgInstanceID |
| std::map< uint32, uint32 > | bgQueuesJoinedTime |
| uint32 | bgTeam |
| What side the player will be added to. | |
| BattlegroundTypeId | bgTypeID |
| when player is teleported to BG - (it is battleground's GUID) | |
| WorldLocation | joinPos |
| From where player entered BG. | |
| uint32 | mountSpell |
| uint32 | taxiPath [2] = { } |
Holder for Battleground data.
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inline |
Definition at line 1000 of file Player.h.
References bgAfkReportedCount, bgAfkReportedTimer, bgInstanceID, bgQueuesJoinedTime, bgTeam, bgTypeID, ClearTaxiPath(), and mountSpell.
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inline |
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inline |
| uint32 BGData::bgInstanceID |
| uint32 BGData::bgTeam |
| BattlegroundTypeId BGData::bgTypeID |
| WorldLocation BGData::joinPos |
| uint32 BGData::taxiPath[2] = { } |
Definition at line 1019 of file Player.h.
Referenced by ClearTaxiPath(), and HasTaxiPath().