Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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BoundsTrait< GameObjectModel > Struct Reference

Static Public Member Functions

static void getBounds (const GameObjectModel &g, G3D::AABox &out)
static void getBounds2 (const GameObjectModel *g, G3D::AABox &out)

Detailed Description

Definition at line 37 of file DynamicTree.cpp.

Member Function Documentation

◆ getBounds()

void BoundsTrait< GameObjectModel >::getBounds ( const GameObjectModel & g,
G3D::AABox & out )
inlinestatic

Definition at line 38 of file DynamicTree.cpp.

References GameObjectModel::getBounds().

◆ getBounds2()

void BoundsTrait< GameObjectModel >::getBounds2 ( const GameObjectModel * g,
G3D::AABox & out )
inlinestatic

Definition at line 39 of file DynamicTree.cpp.

References GameObjectModel::getBounds().


The documentation for this struct was generated from the following file: