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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <DBCStructure.h>
Public Attributes | |
| uint32 | CinematicSequence |
| uint32 | FactionID |
| uint32 | model_f |
| uint32 | model_m |
| char * | name |
| uint32 | TeamID |
Definition at line 853 of file DBCStructure.h.
| uint32 ChrRacesEntry::CinematicSequence |
Definition at line 867 of file DBCStructure.h.
| uint32 ChrRacesEntry::FactionID |
Definition at line 857 of file DBCStructure.h.
Referenced by Player::setFactionForRace().
| uint32 ChrRacesEntry::model_f |
Definition at line 860 of file DBCStructure.h.
Referenced by ObjectMgr::LoadPlayerInfo().
| uint32 ChrRacesEntry::model_m |
Definition at line 859 of file DBCStructure.h.
Referenced by ObjectMgr::LoadPlayerInfo().
| char* ChrRacesEntry::name |
Definition at line 869 of file DBCStructure.h.
Referenced by GetRaceName().
| uint32 ChrRacesEntry::TeamID |
Definition at line 868 of file DBCStructure.h.