Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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CinematicCameraEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

float EndPosX
float EndPosY
float EndPosZ
char * filename
float GlobalRotation
uint32 id
uint32 soundid

Detailed Description

Definition at line 913 of file DBCStructure.h.

Member Data Documentation

◆ EndPosX

float CinematicCameraEntry::EndPosX

Definition at line 918 of file DBCStructure.h.

Referenced by CinematicSequenceMgr::Load().

◆ EndPosY

float CinematicCameraEntry::EndPosY

Definition at line 919 of file DBCStructure.h.

Referenced by CinematicSequenceMgr::Load().

◆ EndPosZ

float CinematicCameraEntry::EndPosZ

Definition at line 920 of file DBCStructure.h.

Referenced by CinematicSequenceMgr::Load().

◆ filename

char* CinematicCameraEntry::filename

Definition at line 916 of file DBCStructure.h.

Referenced by CinematicSequenceMgr::Load().

◆ GlobalRotation

float CinematicCameraEntry::GlobalRotation

Definition at line 921 of file DBCStructure.h.

Referenced by CinematicSequenceMgr::Load().

◆ id

uint32 CinematicCameraEntry::id

Definition at line 915 of file DBCStructure.h.

◆ soundid

uint32 CinematicCameraEntry::soundid

Definition at line 917 of file DBCStructure.h.


The documentation for this struct was generated from the following file: