Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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CreatureTextId Struct Reference

#include <CreatureTextMgr.h>

Public Member Functions

 CreatureTextId (uint32 e, uint32 g, uint32 i)
bool operator< (CreatureTextId const &right) const

Public Attributes

uint32 entry
uint32 textGroup
uint32 textId

Detailed Description

Definition at line 44 of file CreatureTextMgr.h.

Constructor & Destructor Documentation

◆ CreatureTextId()

CreatureTextId::CreatureTextId ( uint32 e,
uint32 g,
uint32 i )
inline

Definition at line 46 of file CreatureTextMgr.h.

References entry, textGroup, and textId.

Referenced by operator<().

Member Function Documentation

◆ operator<()

bool CreatureTextId::operator< ( CreatureTextId const & right) const
inline

Definition at line 50 of file CreatureTextMgr.h.

References CreatureTextId().

Member Data Documentation

◆ entry

uint32 CreatureTextId::entry

Definition at line 55 of file CreatureTextMgr.h.

Referenced by CreatureTextId().

◆ textGroup

uint32 CreatureTextId::textGroup

Definition at line 56 of file CreatureTextMgr.h.

Referenced by CreatureTextId().

◆ textId

uint32 CreatureTextId::textId

Definition at line 57 of file CreatureTextMgr.h.

Referenced by CreatureTextId().


The documentation for this struct was generated from the following file: