Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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DistanceOrder Struct Reference
Collaboration diagram for DistanceOrder:

Public Member Functions

 DistanceOrder (Creature *me)
bool operator() (GameObject *first, GameObject *second)

Public Attributes

Creatureme

Detailed Description

Definition at line 136 of file razorfen_kraul.cpp.

Constructor & Destructor Documentation

◆ DistanceOrder()

DistanceOrder::DistanceOrder ( Creature * me)
inline

Definition at line 138 of file razorfen_kraul.cpp.

References me.

Member Function Documentation

◆ operator()()

bool DistanceOrder::operator() ( GameObject * first,
GameObject * second )
inline

Definition at line 140 of file razorfen_kraul.cpp.

References me.

Member Data Documentation

◆ me

Creature* DistanceOrder::me

Definition at line 145 of file razorfen_kraul.cpp.

Referenced by DistanceOrder(), and operator()().


The documentation for this struct was generated from the following file: