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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Public Member Functions | |
| bool | didHit () const |
| DynamicTreeIntersectionCallback (uint32 phasemask) | |
| bool | operator() (const G3D::Ray &r, const GameObjectModel &obj, float &distance) |
Public Attributes | |
| bool | did_hit |
| uint32 | phase_mask |
Definition at line 134 of file DynamicTree.cpp.
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inlineexplicit |
Definition at line 138 of file DynamicTree.cpp.
References did_hit, and phase_mask.
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inline |
Definition at line 144 of file DynamicTree.cpp.
References did_hit.
Referenced by DynamicMapTree::getHeight(), and DynamicMapTree::getIntersectionTime().
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inline |
Definition at line 139 of file DynamicTree.cpp.
References did_hit, GameObjectModel::intersectRay(), and phase_mask.
| bool DynamicTreeIntersectionCallback::did_hit |
Definition at line 136 of file DynamicTree.cpp.
Referenced by didHit(), DynamicTreeIntersectionCallback(), DynamicMapTree::isInLineOfSight(), and operator()().
| uint32 DynamicTreeIntersectionCallback::phase_mask |
Definition at line 137 of file DynamicTree.cpp.
Referenced by DynamicTreeIntersectionCallback(), and operator()().