Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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DynamicTreeIntersectionCallback_WithLogger Struct Reference

Public Member Functions

bool didHit () const
 DynamicTreeIntersectionCallback_WithLogger (uint32 phasemask)
bool operator() (const G3D::Ray &r, const GameObjectModel &obj, float &distance)

Public Attributes

bool did_hit
uint32 phase_mask

Detailed Description

Definition at line 147 of file DynamicTree.cpp.

Constructor & Destructor Documentation

◆ DynamicTreeIntersectionCallback_WithLogger()

DynamicTreeIntersectionCallback_WithLogger::DynamicTreeIntersectionCallback_WithLogger ( uint32 phasemask)
inlineexplicit

Definition at line 151 of file DynamicTree.cpp.

References did_hit, phase_mask, and SF_LOG_DEBUG.

Member Function Documentation

◆ didHit()

bool DynamicTreeIntersectionCallback_WithLogger::didHit ( ) const
inline

Definition at line 166 of file DynamicTree.cpp.

References did_hit.

◆ operator()()

bool DynamicTreeIntersectionCallback_WithLogger::operator() ( const G3D::Ray & r,
const GameObjectModel & obj,
float & distance )
inline

Member Data Documentation

◆ did_hit

bool DynamicTreeIntersectionCallback_WithLogger::did_hit

Definition at line 149 of file DynamicTree.cpp.

Referenced by didHit(), DynamicTreeIntersectionCallback_WithLogger(), and operator()().

◆ phase_mask

uint32 DynamicTreeIntersectionCallback_WithLogger::phase_mask

Definition at line 150 of file DynamicTree.cpp.

Referenced by DynamicTreeIntersectionCallback_WithLogger(), and operator()().


The documentation for this struct was generated from the following file: