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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <ReputationMgr.h>
Public Attributes | |
| uint8 | Flags |
| uint32 | ID |
| bool | needSave |
| bool | needSend |
| RepListID | ReputationListID |
| int32 | Standing |
Definition at line 37 of file ReputationMgr.h.
| uint8 FactionState::Flags |
Definition at line 42 of file ReputationMgr.h.
Referenced by character_commandscript::HandleCharacterReputationCommand(), lookup_commandscript::HandleLookupFactionCommand(), ReputationMgr::Initialize(), ReputationMgr::LoadFromDB(), ReputationMgr::SetAtWar(), ReputationMgr::SetInactive(), and ReputationMgr::SetVisible().
| uint32 FactionState::ID |
Definition at line 39 of file ReputationMgr.h.
Referenced by character_commandscript::HandleCharacterReputationCommand(), and ReputationMgr::Initialize().
| bool FactionState::needSave |
Definition at line 44 of file ReputationMgr.h.
Referenced by ReputationMgr::Initialize(), ReputationMgr::LoadFromDB(), ReputationMgr::SetAtWar(), ReputationMgr::SetInactive(), and ReputationMgr::SetVisible().
| bool FactionState::needSend |
Definition at line 43 of file ReputationMgr.h.
Referenced by ReputationMgr::Initialize(), ReputationMgr::LoadFromDB(), ReputationMgr::SetAtWar(), ReputationMgr::SetInactive(), and ReputationMgr::SetVisible().
| RepListID FactionState::ReputationListID |
Definition at line 40 of file ReputationMgr.h.
Referenced by ReputationMgr::Initialize(), ReputationMgr::SendState(), and ReputationMgr::SendVisible().
| int32 FactionState::Standing |
Definition at line 41 of file ReputationMgr.h.
Referenced by ReputationMgr::Initialize(), ReputationMgr::LoadFromDB(), and ReputationMgr::SendState().