|
Project SkyFire Core
SkyFire 5.4.8 server core API documentation
|
#include <BattlegroundQueue.h>
Definition at line 28 of file BattlegroundQueue.h.
| Group* GroupQueueInfo::ArenaGroup |
Definition at line 35 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup().
| uint32 GroupQueueInfo::ArenaMatchmakerRating |
Definition at line 40 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundQueue::BattlegroundQueueUpdate(), and WorldSession::HandleBattleFieldPortOpcode().
| uint32 GroupQueueInfo::ArenaTeamRating |
Definition at line 39 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), and BattlegroundQueue::BattlegroundQueueUpdate().
| uint8 GroupQueueInfo::ArenaType |
Definition at line 34 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundQueue::GetAverageQueueWaitTime(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlemasterJoinOpcode(), BattlegroundQueue::InviteGroupToBG(), BattlegroundQueue::PlayerInvitedToBGUpdateAverageWaitTime(), and BattlegroundQueue::RemovePlayer().
| BattlegroundTypeId GroupQueueInfo::BgTypeId |
Definition at line 32 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), and BattlegroundQueue::RemovePlayer().
| uint32 GroupQueueInfo::IsInvitedToBGInstanceGUID |
Definition at line 38 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundQueue::SelectionPool::AddGroup(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlefieldStatusOpcode(), BattlegroundQueue::InviteGroupToBG(), and BattlegroundQueue::RemovePlayer().
| bool GroupQueueInfo::IsRated |
| uint32 GroupQueueInfo::JoinTime |
| uint32 GroupQueueInfo::OpponentsMatchmakerRating |
Definition at line 42 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), and BattlegroundQueue::BattlegroundQueueUpdate().
| uint32 GroupQueueInfo::OpponentsTeamRating |
Definition at line 41 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), and BattlegroundQueue::BattlegroundQueueUpdate().
| std::map<uint64, PlayerQueueInfo*> GroupQueueInfo::Players |
Definition at line 30 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundQueue::SelectionPool::AddGroup(), BattlegroundQueue::InviteGroupToBG(), BattlegroundQueue::SelectionPool::KickGroup(), and BattlegroundQueue::RemovePlayer().
| uint32 GroupQueueInfo::RemoveInviteTime |
Definition at line 37 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), WorldSession::HandleBattlefieldStatusOpcode(), and BattlegroundQueue::InviteGroupToBG().
| uint32 GroupQueueInfo::Team |
Definition at line 31 of file BattlegroundQueue.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundQueue::BattlegroundQueueUpdate(), BattlegroundQueue::GetAverageQueueWaitTime(), WorldSession::HandleBattleFieldPortOpcode(), BattlegroundQueue::InviteGroupToBG(), BattlegroundQueue::PlayerInvitedToBGUpdateAverageWaitTime(), and BattlegroundQueue::RemovePlayer().